commonfields: id: IncreaseIncidentSeverity version: -1 name: IncreaseIncidentSeverity script: '' type: javascript tags: [] comment: Optionally increases the incident severity to the new value if it is greater than the existing severity. enabled: true args: - name: severity required: true auto: PREDEFINED predefined: - Unknown - Informational - Low - Medium - High - Critical - "0" - "0.5" - "1" - "2" - "3" - "4" description: The incident severity to increase the incident to. Can be "Unknown", "Informational", "Low", "Medium", "High", "Critical", "0", "0.5", "1", "2", "3", or "4". scripttarget: 0 runas: DBotWeakRole fromversion: 5.0.0 tests: - IncreaseIncidentSeverity-Test